Recent Books
Showing posts with label PROGRAMMING. Show all posts
Showing posts with label PROGRAMMING. Show all posts

Banana Pro Blueprints



Book Description:

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you’ll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you’ll develop a retro-style arcade kiosk game. Then we’ll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you’ll learn to build a remote-controlled smart car and we’ll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home.

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BeagleBone Home Automation Blueprints

Book Description:

BeagleBone is a microboard PC that runs Linux. It can connect to the Internet and can run OSes such as Android and Ubuntu. BeagleBone is used for a variety of different purposes and projects, from simple projects such as building a thermostat to more advanced ones such as home security systems.
Packed with real-world examples, this book will provide you with examples of how to connect several sensors and an actuator to the BeagleBone Black. You’ll learn how to give access to them, in order to realize simple-to-complex monitoring and controlling systems that will help you take control of the house. You will also find software examples of implementing web interfaces using the classical PHP/HTML pair with JavaScript, using complex APIs to interact with a Google Docs account, WhatsApp, or Facebook. This guide is an invaluable tutorial if you are planning to use a BeagleBone Black in a home automation project.

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Pro Visual C++/CLI and the .NET 2.0 Platform

Book Description:

This book explains how to write .NET 2.0 applications and services. It provides you with a clean slate, erasing the need for developing the COM, DCOM, COM+, or ActiveX components that used to be a necessity. Instead, you’ll learn how to write .NET applications using C++/CLI.
This book is based on its highly successful predecessor, and bridges the gap between classic C++ and C++/CLI. Furthermore, this edition is based on the newest version of Visual Studio .NET (2005) and .NET 2.0. All topic areas include specific code examples. By the end of the book, you will be proficient in developing .NET applications and services for both the Windows desktop and the Web.

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Going GAS: From VBA to Google Apps Script

Book Description:

Whether you’re moving from Microsoft Office to Google Docs or simply want to learn how to automate Docs with Google Apps Script, this practical guide shows you by example how to work with each of the major Apps Script services.
Office still supports VBA, but it’s not likely to do so for much longer. If you’re a VBA or .NET developer, you’ll learn how to port existing VBA code and structure to their JavaScript-based Apps Script equivalents with minimal effort. Author Bruce Mcpherson introduces JavaScript basics for experienced developers unfamiliar with the language, and demonstrates ways to build real-world apps using all of the Apps Script services previously covered.
  • Use App Script’s equivalent of Excel’s object model
  • Target the most commonly used parts of Microsoft Word
  • Automate processes in Gmail, Calendar, and Contacts
  • Access the local client filesystem with Google Drive
  • Build and run applications in a browser
  • Store persistent data conveniently
  • Render HTML content in response to HTTP requests
  • Automate the maintenance and creation of pages and content
  • Interact with a REST service or NoSQL database
  • Access Apps Script capabilities from other platforms

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Game Programming Using Qt: Beginner’s Guide

Book Description:

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it’s a powerful tool that perfectly fits game developers’ needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file.
The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you’ll learn to enrich your games by implementing network connectivity and employing scripting. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you’ll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have.
 

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R Statistical Application Development by Example Beginner’s Guide

Book Description:

“R Statistical Application Development by Example Beginner’s Guide” explores statistical concepts and the R software, which are well integrated from the word go. This demarcates the separate learning of theory and applications and hence the title begins with “R Statistical …”. Almost every concept has an R code going with it which exemplifies the strength of R and applications. Thus, the reader first understands the data characteristics, descriptive statistics, and the exploratory attitude which gives the first firm footing of data analysis. Statistical inference and the use of simulation which makes use of the computational power complete the technical footing of statistical methods. Regression modeling, linear, logistic, and CART, builds the essential toolkit which helps the reader complete complex problems in the real world.
The reader will begin with a brief understanding of the nature of data and end with modern and advanced statistical models like CART. Every step is taken with DATA and R code.
The data analysis journey begins with exploratory analysis, which is more than simple descriptive data summaries, and then takes the traditional path up to linear regression modeling, and ends with logistic regression, CART, and spatial statistics.
True to the title R Statistical Application Development by Example Beginner’s Guide, the reader will enjoy the examples and R software.
 

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Catalyst 5.8: the Perl MVC Framework

Book Description:

Many web applications are implemented in a way that makes developing them difficult and repetitive. Catalyst is an open source Perl-based Model-View-Controller framework that aims to solve this problem by reorganizing your web application to design and implement it in a natural, maintainable, and testable manner, making web development fun, fast, and rewarding.
This book teaches you how to use Catalyst to weave the various components involved in a web application, using methods and tools you personally prefer along with recommendations and details on the most popularly used objects like the DBIX ORM, TT2 Template, and Moose.
This book will take you from how the MVC pattern simplifies creating quality applications to how Catalyst allows you to tap this power instantly. It explains advanced design patterns and concludes with the improvements that Moose brings to all this. It also incorporates valuable suggestions and feedback received from the community members and our customers. By the end of the book, you will be able to build clean, scalable, and extendable web applications. This book embodies Catalyst’s philosophies of Do It Yourself and Don’t Repeat Yourself.
Design, develop, test, and deploy applications rapidly with the open source MVC Catalyst framework

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Version Control with Git, 2nd Edition

Book Description:

Get up to speed on Git for tracking, branching, merging, and managing code revisions. Through a series of step-by-step tutorials, this practical guide takes you quickly from Git fundamentals to advanced techniques, and provides friendly yet rigorous advice for navigating the many functions of this open source version control system.
This thoroughly revised edition also includes tips for manipulating trees, extended coverage of the reflog and stash, and a complete introduction to the GitHub repository. Git lets you manage code development in a virtually endless variety of ways, once you understand how to harness the system’s flexibility. This book shows you how.
  • Learn how to use Git for several real-world development scenarios
  • Gain insight into Git’s common-use cases, initial tasks, and basic functions
  • Use the system for both centralized and distributed version control
  • Learn how to manage merges, conflicts, patches, and diffs
  • Apply advanced techniques such as rebasing, hooks, and ways to handle submodules
  • Interact with Subversion (SVN) repositories—including SVN to Git conversions
  • Navigate, use, and contribute to open source projects though GitHub

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The Accidental SysAdmin Handbook, Second Edition

Book Description:

Understand the concepts, processes and technologies that will aid in your professional development as a new system administrator. While every information technology culture is specific to its parent organization, there are commonalities that apply to all organizations.
The Accidental SysAdmin Handbook, Second Edition looks at those commonalities and provides a general introduction to critical aspects associated with system administration. It further acts to provide definitions and patterns for common computer terms and acronyms.
You’ll learn:
  • How to build and manage home networking and plan more complex network environments
  • How to manage the network layer and service architectures as well as network support plans
  • How to develop a server hardware strategy and understand the physical vs. virtual server ecosystem
  • How to handle data storage, data strategies and directory services, and central account management
  • How to work with DNS, DHCP, IP v4 and IP v6
  • How to deploy workstations and printers
  • How to manage and use antivirus and security management software
  • How to build, manage and work with intranets and Internet support services

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Scala for Data Science

Book Description:

Scala is a multi-paradigm programming language (it supports both object-oriented and functional programming) and scripting language used to build applications for the JVM. Languages such as R, Python, Java, and so on are mostly used for data science. It is particularly good at analyzing large sets of data without any significant impact on performance and thus Scala is being adopted by many developers and data scientists. Data scientists might be aware that building applications that are truly scalable is hard. Scala, with its powerful functional libraries for interacting with databases and building scalable frameworks will give you the tools to construct robust data pipelines.
This book will introduce you to the libraries for ingesting, storing, manipulating, processing, and visualizing data in Scala.
Packed with real-world examples and interesting data sets, this book will teach you to ingest data from flat files and web APIs and store it in a SQL or NoSQL database. It will show you how to design scalable architectures to process and modelling your data, starting from simple concurrency constructs such as parallel collections and futures, through to actor systems and Apache Spark. As well as Scala’s emphasis on functional structures and immutability, you will learn how to use the right parallel construct for the job at hand, minimizing development time without compromising scalability. Finally, you will learn how to build beautiful interactive visualizations using web frameworks.
This book gives tutorials on some of the most common Scala libraries for data science, allowing you to quickly get up to speed with building data science and data engineering solutions.

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Selenium WebDriver Recipes in C#, Second Edition

Book Description:

Solve your Selenium WebDriver problems with this quick guide to automated testing of web applications with Selenium WebDriver in C#. Selenium WebDriver Recipes in C#, Second Edition contains hundreds of solutions to real-world problems, with clear explanations and ready-to-run Selenium test scripts that you can use in your own projects.
You’ll learn:
  • How to locate web elements and test functions for hyperlinks, buttons, TextFields and TextAreas, radio buttons, CheckBoxes, and more
  • How to use Selenium WebDriver for select lists, navigation, assertions, frames, file upload and pop-up dialogs
  • How to debug test scripts and test data
  • How to manage and deal with browser profiles and capabilities<
  • How to manage tests for advanced user interactions and experiences (UX)
  • How to work with and manage tests and testing using Selenium Remote Control and Selenium Server
Audience
This book is for experienced .NET and C# Windows application programmers/developers.

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Learn Swift 2 on the Mac, Second Edition

Book Description:

If you are an iOS developer or planning to become one, learning Swift 2 is your #1 priority, and this book tells you everything you need to get up to speed, well, swiftly.
You’ll start with the Swift Playground and an introduction to object-oriented programming so you can immediately see Swift in action. You then learn about all of the key language features like functions and closures, classes, methods, extensions, and how Swift works just as well as Objective-C when it comes to easy memory management with ARC.
Finally you’ll learn how to use Swift alongside Objective-C as well as with Core Data, and you’ll learn how to put all of the pieces together with a health app using Apple’s HealthKit framework.

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Digital Painting Techniques

Book Description:

Learn the foundational concepts of vector graphics and raster imaging, including what new media formats are best for use with Android Studio, Java and JavaFX, iOS, Kindle and HTML5, as well as key factors regarding the data footprint optimization work process, and why data footprint optimization is important. Digital Painting Techniquescovers concepts central to digital painting using the Inkscape 0.91 open source software package as well as the Corel Painter 2016 professional digital painting software package.
You’ll learn:
  • The terminology of digital painting
  • What comprises a digital painting 2D modeling and rendering pipeline
  • Concepts and principles behind digital painting content production
  • How to install and utilize 64-bit Inkscape 0.91 and Corel Painter 2016
  • Concepts behind curves, strokes, fills, patterns, rendering and physics
  • Digital painting data formats and data footprint optimization

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Aftershot Pro: Non-destructive photo editing and management

Book Description:

DSLRs and other digital cameras have the potential to create stunning images. However, to get the most out of them, it is necessary to use the RAW sensor data and to develop it yourself. When done correctly, the image quality is usually better than that of an in-camera jpeg. On the other hand, one has to have the knowledge to develop these RAW files
“Aftershot Pro: Non-Destructive Photo Editing and Management” is a practical hands-on guide that will show you how to develop the RAW sensor data of your camera into images. At the same time it will allow you to create a workflow that matches your creativity and the design of an image editing application.
This book shows you how to work with AfterShot Pro to get great images out of your photos. You will get clear explanations and lots of tips to achieve professional results by first using basic and then advanced editing features.
You will also learn to configure the application to your workflow by setting up keyboard mappings, changing the user interface, and most importantly by setting up batch processes that will help you save time for the creative part of editing while you leave the menial tasks to the computer
Additionally, you will learn how to manage your digital assets by using AfterShot Pro catalogs. If you want to take advantage of modern, non-destructive photo editing then this book is for you.

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Building Maintainable Software, Java Edition

Book Description:

Have you ever felt frustrated working with someone else’s code? Difficult-to-maintain source code is a big problem in software development today, leading to costly delays and defects. Be part of the solution. With this practical book, you’ll learn 10 easy-to-follow guidelines for delivering Java software that’s easy to maintain and adapt. These guidelines have been derived from analyzing hundreds of real-world systems.
Written by consultants from the Software Improvement Group (SIG), this book provides clear and concise explanations, with advice for turning the guidelines into practice. Examples for this edition are written in Java, while our companion C# book provides workable examples in that language.
  • Write short units of code: limit the length of methods and constructors
  • Write simple units of code: limit the number of branch points per method
  • Write code once, rather than risk copying buggy code
  • Keep unit interfaces small by extracting parameters into objects
  • Separate concerns to avoid building large classes
  • Couple architecture components loosely
  • Balance the number and size of top-level components in your code
  • Keep your codebase as small as possible
  • Automate tests for your codebase
  • Write clean code, avoiding “code smells” that indicate deeper problems

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Pro React

Book Description:

Pro React teaches you how to successfully structure increasingly complex front-end applications and interfaces. This book explores the React library in depth, as well as detailing additional tools and libraries in the React ecosystem, enabling you to create complete, complex applications.
You will learn how to use React completely, and learn best practices for creating interfaces in a composable way. You will also cover additional tools and libraries in the React ecosystem (such as React Router and Flux architecture). Each topic is covered clearly and concisely and is packed with the details you need to learn to be truly effective. The most important features are given no-nonsense, in-depth treatment, and every chapter details common problems and how to avoid them.
If you already have experience creating front-end apps using jQuery or perhaps other JavaScript frameworks, but need to solve the increasingly common problem of structuring complex front-end applications, then this book is for you. Start working with React like a pro – add Pro React to your library today.

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Program the Internet of Things with Swift for iOS

Book Description:

Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects.
Written like a code review, this book presents a detailed “how” and “why” for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps.
The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting ― be a part of it!

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Apache Maven 3 Cookbook

Book Description:

Away3D is one of the most popular real-time 3D engines for Flash. Besides creating various detailed 3D environments you can also create animated 3D scenes, use various special effects, integrate third-party libraries, and much more. The possibilities of using this engine are endless. But will you be able take full advantage of all these features and make a 3D application that is picture perfect?.
This is the best book for guiding you through Away3D, and the possibilities it opens up for the Flash platform. You’ll be able to create basic 3D objects, display lifelike animated characters, construct complex 3D scenes in stunning detail, and much more with this practical hands-on guide.
Starting with the very basics, this book will walk you through creating your first Away3D application, and then move on to describe and demonstrate the many features that are available within Away3D such as lighting, shading, animation, 3D text, model loading and more. With the help of this comprehensive guide to all the information you ever needed to use Away3D, you’ll find yourself creating incredibly detailed 3D environments in no time.
You begin with an overview of downloading the Away3D source code and configuring various authoring tools like Flex Builder, Flash Builder, FlashDevelop, and Flash CS4. Next you ease your way through creating your first primitive 3D object from scratch, then move on to creating stunning 3D environments with incredibly detailed textures and animations. You will make applications react to mouse events, with the click of a mouse – literally, learn ways to focus your camera and perfect your creation by viewing it from all angles, and take your Away3D application to the next level by overcoming the limitations in default Away3D algorithms. You will also learn optimization techniques to obtain the best performance from Away3D, without compromising on visual appeal.
Create stunning real-world 3D Flash applications, right from displaying your first sphere to creating entire 3D cities, with plenty of tips to help you avoid common pitfalls.

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Apache JMeter

Book Description:

Learn to load-test your website, test its functional behaviour, and measure its performance by implementing the features of JMeter. The ideal readers or users of this book are experienced or novice testers who have been testing manually and now would like to automate their tests. Those testers who are already automating their testing using other tools or testing software may also want to use this book as they look for alternatives. This book would also be a good point for test Managers/Leaders to start doing research on the test automation tool that may best suit their testing needs and of course, their budget. JMeter’s target audience is the testing community, which is generally not the hangout of developers or technical people. Almost anything one would like to do in HTTP testing will be supported by JMeter without requiring any programming. The user need not have much technical knowledge to work with JMeter. It has a simple-to-use and intuitive drag-and-drop style GUI that helps any non-technical user to get started.

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Splunk Developer’s Guide, Second Edition

Book Description:

Splunk provides a platform that allows you to search data stored on a machine, analyze it, and visualize the analyzed data to make informed decisions. The adoption of Splunk in enterprises is huge, and it has a wide range of customers right from Adobe to Dominos. Using the Splunk platform as a user is one thing, but customizing this platform and creating applications specific to your needs takes more than basic knowledge of the platform.
This book will dive into developing Splunk applications that cater to your needs of making sense of data and will let you visualize this data with the help of stunning dashboards.
This book includes everything on developing a full-fledged Splunk application right from designing to implementing to publishing. We will design the fundamentals to build a Splunk application and then move on to creating one. During the course of the book, we will cover application data, objects, permissions, and more. After this, we will show you how to enhance the application, including branding, workflows, and enriched data. Views, dashboards, and web frameworks are also covered.
This book will showcase everything new in the latest version of Splunk including the latest data models, alert actions, XML forms, various dashboard enhancements, and visualization options (with D3). Finally, we take a look at the latest Splunk cloud applications, advanced integrations, and development as per the latest release.

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Published by : ALI RAZA
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Published by : ALI RAZA
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